composites

Augmented Reality Design Optimization for composite structures
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utils.h (782B)


      1 #ifndef UTILS_H
      2 #define UTILS_H
      3 
      4 #include <math.h>
      5 #include <stdbool.h>
      6 
      7 #define PI 3.14159265358979323846
      8 #define DEGTORAD (PI/180)
      9 #define CONST13 (1.0/3.0)
     10 #define MAT_ELEM(mat, row, col) mat[row][col]
     11 #define SMALLEST_PIVOT (1e-5)
     12 #define SIZE 6
     13 
     14 /* Function prototypes */
     15 static double factorial(int n);
     16 double Sin(double x);
     17 double Cos(double x);
     18 void matmul(double A[3][3], double B[3][3], double result[3][3]);
     19 void dot_product(double result[3], double A[3][3], double B[3]);
     20 void transpose(double A[3][3], double Ai[3][3]);
     21 void dispmat(double *A, int rows, int cols, bool transpose);
     22 int LUDecompose(double *amat, int n, int numcols);
     23 void LUSolve(double *amat, double *b, int n, int numcols);
     24 double LUDeterminant(double *amat, int n, int numcols);
     25 
     26 #endif /* UTILS_H */